Sims 3 about babies
Pregnancy will be covered in a separate article. At least one adult Sim must be on a lot with a baby. Babies can only sleep in cribs, not beds, so be sure to get one. Don't let your baby's social meter get too low, or it will get a negative Lonely moodlet.
Be careful to tend to your baby's needs before your adult Sims go to bed, because otherwise, the baby might wake up and start crying in the middle of the night, disrupting your adult Sims' sleep the crying is likely to wake adults even if they are in a different room. Thonky Guides Play Utilities News.
Skip to main content The Sims 3 Guide. Gnome Investments. Babies also have no aspirations , wants or fears , but can collect memories even though in reality they would be much too young to understand most of them. Unless a baby is being removed by the social worker , which would happen if its invisible hunger or social motive was to become critically low, it can't leave the lot unless a glitch occurs.
The social worker will also remove a baby if he or she is left unattended i. The Sims 2: FreeTime introduces the parenting skill, which gives Sim parents the ability to check on the baby. Using this feature, Sim parents study beforehand using a book from a bookcase. Both of them raise babies' fun and even social motive, but they will cry if they are left in them for too long. Babies progress to the next life stage, Toddler , in 72 hours. Household members can throw a birthday party for the baby and can blow out candles on a cake, triggering a special cutscene to celebrate the baby's age transition [ confirmation needed ].
If there is no party or cake, another household member will autonomously pick the baby up when it is ready to age and "help" it with its birthday. It is possible to raise a baby by feeding and nothing more; however, since building relationships with them is fairly easy, it is best if other members of the household interacted with the baby. In The Sims 2 , the automation of teens and older Sims around babies can be rather annoying.
They will attempt to meet the baby's needs autonomously, but will not always be intelligent about it. For example, they will always autonomously feed a crying baby, even if it needs its diaper changed instead. So, while the autonomous "Hold Youngster" action may indicate that a baby needs some sort of attention, and crying definitely indicates that, the player may need to intervene and decide whether it needs to be fed, changed, or just held.
Bigfoot will occasionally attempt to perform a prank on the baby, or even attempt to fight with them. Since prank and fight interactions can only be performed on Sims who are teens or older, the game will not allow him to do this, so his interactions will simply fail. Babies are the youngest life stage in The Sims 3 , and can be added to existing households through a pregnancy , adoption , a successful wish for a child using the wishing well in Lucky Palms , by performing a cloning experiment using the science research station in The Sims 3: University Life , by reincarnating a deceased Sim as a baby using the Door of Life And Death from The Sims 3 Store , or by going to the hospital in Oasis Landing and engineering a baby in The Sims 3: Into the Future.
On the normal lifespan setting, babies progress to the next life stage, Toddler , in 72 hours. This time around, however, babies are much more specifically modeled on newborn infants, and appear to represent a period spanning from birth to the first few months of a Sim 's life. Unlike in The Sims 2 , a pregnancy will last for 72 hours rather than 75 hours, and the Sim's belly will expand gradually rather than abruptly growing at the end of the first two trimesters.
Pregnancies in The Sims 3 are somewhat more realistic than in The Sims 2. Pregnant Sims experience vomiting similar to morning sickness , cravings, back pains, and light mood swings.
Pregnant Sims may also have wishes to visit the spa or get a massage when experiencing back pains, or wish to eat certain foods to curb their cravings. Sometimes, both parents will wish for a specific gender of baby, to read pregnancy books, or to buy necessary furniture for their unborn child. Pregnant Sims can either go to the hospital to have a baby or stay at home to give birth.
If the player opts for a home birth, the Sim will spend a period of time visibly suffering from labor pains and then spin around in a cloud of multicolored sparks, after which the baby appears in her hands in a manner resembling births in The Sims 2 when cutscenes are disabled.
If twins or triplets are born at home, after the process of naming the babies and assigning traits, the Sim will put the first baby down and repeat the spinning action until all the babies are born. If the player opts for a birth to take place at a hospital, the Sim will disappear into the hospital rabbit hole and, after some time, emerge carrying their baby or babies once names and traits have been assigned for them.
If the father of a baby born at a hospital is part of the pregnant Sim's household, they will enter the hospital with them. Fathers from separate households, however, may or may not be present at a hospital birth. Oddly, babies born in a hospital will have a noticeably lower starting relationship with the Sim that gave birth to them than babies born at home, though the game does not specify any reason for this.
Upon being born, babies now appear with blankets wrapped around them instead of wearing diapers. There are two different colored blankets; the default colors are sky blue for a baby boy and pastel pink for a baby girl, but different colors and styles are available as custom content.
The color of baby blankets can also be changed with the use of any mod that allows access to either the "Plan Outfit" mode on the dresser or Create-A-Sim. If there's one baby born, the mother will carry it. If it's twins, the mother and father will carry one each. If it's triplets or quadruplets or so on, the babies will be carried in a basket on the way home. Babies are assigned two traits at birth. Depending on how happy the mother Sim was during her pregnancy, the player may be able to choose one of their traits, two of their traits or neither of them.
Reading pregnancy books and getting massages appears to significantly increase the likelihood of being able to select both traits. If the pregnancy was a particularly unhappy one, the traits will be chosen at random and will often be negative traits such as evil , mean spirited or coward.
Unlike in The Sims 2 , the only visible aspect of babies' genetics is their skin tone, as the generic character model for a baby lacks noticeable colored eyebrows and will always have blue eyes, a possible nod to the fact that babies briefly have blue eyes after birth.
For the first time in The Sims series , it is possible to select babies without the use of cheats or mods, though they remain immobile and cannot be directed to perform any interactions themselves. Regardless, the player can now view babies' traits and motives and keep track of how hungry, tired, dirty or lonely they are. Babies do not have any wishes and cannot learn any skills, but can still gain a few moodlets.
Babies can also visit other community lots for the first time in the series by being carried to other community lots. If a baby's motives get low enough, it will start to cry, which causes nearby Sims to get the negative "Crying Baby" moodlet.
However, evil Sims will get the positive "Fiendishly Delighted" moodlet from crying babies, and may steal candy from them in order to deliberately make them cry. Any Sim in the teen stage or above may instantly refill a baby's hygiene motive by changing its diaper at any time and in any location—there is no need for a changing table although one can be purchased in the Store as premium content , [n 1] and babies in The Sims 3 can no longer be bathed in the sink.
Sims who are not from the same household as a baby will be unable to interact with the baby unless they have a high relationship with its parents or guardians. A baby may be born as a non-human life state if either of its parents are non-human.
However, if two normal Sims try for a baby with the "Magic in the Air" moodlet, which can be gained by visiting an arboretum , there is a chance that they will produce a baby with a random occult life state as a mutation. In The Sims 3: Generations , there is a chance that after a baby is born, the parents will be sent an Imaginary Friend doll by a relative. The baby will have the doll in their inventory, however, they cannot interact with it until they age up into a toddler.
Babies can also be taken on strolls in the stroller by Sims who are teen and older. Babies are the first life stage in The Sims 4. For the first time ever in the main series, new mothers are able to breastfeed their babies. Teen Sims and older can interact with babies, i. Children cannot pick up babies, but can coo at them. Bassinets are automatically provided free-of-charge if the pregnant Sim gives birth at a hospital. If, however, the player wants to have a pregnant Sim give birth at home, the player will need to purchase the bassinet prior to the birth.
If a Sim's labor moodlet expires or is about to expire, the social services will give a free bassinet. A bassinet is non-transferable until its original occupant ages up, but it is possible to change the color using the design tool. Dependent on the life state of the baby they will get different bassinets: vampire babies have a gothic bassinet and spellcaster babies have a elegant bassinet. When a baby is born, its friendship meter , relative to all other members of the household, is almost half-full.
While almost all interactions with a baby will increase a Sim's relationship with the baby, interactions with babies can fail. A failed interaction with a baby will cause them to cry, and will cause relationship between the baby and the Sim to decrease.
Children will get an interaction to "meet new sibling" when the baby is just born, and will sometimes get an angry or sad "Unwanted Sibling" moodlet. Just like The Sims 3 , babies will represent their gender with different-colored clothing, but with onesies instead of blankets. The onesie shows one decal and a color for each gender: green with a monkey holding a banana for baby boys, and light yellow with a pink butterfly for baby girls.
On normal age settings, babies progress to the next life stage, Toddler , in 72 hours. However, older Sims can age a baby up at any time before this by using the "Age Up" interaction.
If a baby is left alone in the house with no grown-ups aged teen and older to care for it, they will be sent off the lot to daycare both the baby and bassinet will disappear ; the baby will return when a teen Sim or older comes back to the lot.
If babies are not fed for a while, a notification appears saying "[Sim Name] is very hungry! Without a feeding soon, this baby will be taken away! If the baby is not fed for a while after the message appears, the baby will disappear in a puff of green smoke if the diaper is dirty , and the message "Due to neglect, [Sim Name] has been whisked away to safety.
Maybe you should try a goldfish before parenting again" will appear. Originally, the aforementioned option was blank. When it is time for the baby to be born, the player is prompted to decide whether the baby will be delivered at home or in the hospital. If the baby is delivered in the hospital, the parents will go to an off-screen hospital. If Get to Work is installed, the player will also be asked to decide whether it will be an off-screen birth or an on-screen birth where the player follows the parents.
If a baby needs a diaper change or has to eat, it will become sad due to its crying, while an older Sim will become uncomfortable instead. Before the January 12, update added the toddler stage to The Sims 4 , babies would age up into children, as they did in The Sims.
0コメント